Abilities

Passive 
Super: wind up a punch to gain 10 Shield and deal 25 damage to an area

Upgrade 1 
Super deals 45 damage to an area

Upgrade 2 
Super wind-up time is cut by 50% and costs 7 Energy

Upgrade 3 
Injury: Ascend (Untargetable and Unstoppable) and heal +40% HP over 4s, then gain Rage
Stats








Classes

Specialist
