This deck uses Archer and Wizard to counter ranged troops and healers.
Deck
Guide
This deck essentially uses Archer to counter Archer and Wizard to counter heals like BK, Healing Ranger, and Battle Healer. SK is also used in this deck because of his 2nd life and high damage. He, in combination with Barbarian, can do a solid job at taking out the frontline.
- Archer
Positioning is key to making this deck work. The way your Archer can counter other archers is by placing her in front of one or two Minis like Musketeer to allow her to KO the opponent's archers before yours.
It's also very important to upgrade Archer to her 3rd star and Barbarian to his 3rd star as soon as possible. This is so you can increase her hit speed and damage at the beginning of the match by using Barbarian's Roar ability. If the opponent has multiple Minis in the backline to protect their Archer as well. Upgrading to her 2nd then 1st star will help.
- Wizard
Wizard is very useful if going up against healers because you can upgrade him to his 2nd star, Spicy, which will reduce their healing by 75%. This can be really good because many decks relying on heals usually bunch together so Wizard will be able to cover a lot of the enemies.
- Tanks
Golden Giant will serve as the main tank you want to put out in front. Upgrading him to his 1st star to heal when stunned is great if you need him a bit stronger or are going up against Skeleton King or Musketeer.
- Musketeer
Musketeer's main purpose is to take damage from the other team's Archer or Miner. But, she also deals a lot of damage and stuns enemies to support SK and Barbarian. Upgrading to her 3rd star, Quick Shot, is useful when needing a good head start.
Counters
Countess is a tough matchup for this because she can easily take out Archer or Wizard. Upgrading Barbarian and holding him back to protect them or target Countess will be your best shot at beating her. Golden Giant and Musketeer's stuns can also be a great chance at getting some damage on her.
Going up against an SK deck that's not using Archer can be a bit tricky. Upgrading Musketeer, Golden Giant, and Barbarian will help to increase HP and stuns.
If the other team is using Miner as their MVP. Try to stall Skeleton King or Barbarian as much as possible to target him before they walk up front.
Created Sep 20, 2022 by Austobahn
Advanced Deck Stats
Elixir Distribution
Deck Cost
Remaining Elixir
Upgrade Possibilities (Max per Minis by cost)
- 6 (Max) + 11 remaining elixir7
About This Deck
The deck SK Archer Counter was originally created on Sep 20, 2022 by Austobahn. This deck uses Skeleton King as the hero with Archer, Wizard, Golden Giant, Barbarian, and Musketeer as the supporting units. This puts the total deck cost at 13, DPS at 8.7, and HP at 148.
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