Wait out oppenet and deal chip damage
Deck
![Royal Champion](/clash-mini/res/img/units/troops/royal_champion.png)
![Royal Recruit](/clash-mini/res/img/units/troops/royal_recruit.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Bowler](/clash-mini/res/img/units/troops/bowler.png)
![Musketeer](/clash-mini/res/img/units/troops/musketeer.png)
![Spear Goblin](/clash-mini/res/img/units/troops/spear_goblin.png)
Guide
Try and get your royal recruit to his second star upgrade so that be can keep your knight alive for longer to goal hear is to wait out the opponent using your knight and royal recruit the bowler and musketeer are there if the opponent as a single target high damaging unit like pekka try and get bowler third star upgrade and musketeers second star upgrade this will ensure your royal recruit and knight sevive
When ever possible try and get your royal champion to her first star upgrade so maximise her super
If your oppsnt continues to kill your knight or royal recruit use your spear goblin in juntion with your glbowler to deal high damage to finish them off will your royal champions super
Minus that can get into your back line are not a problem as your royal champion and musketeer as well able to fend off and miner knight or bandit
Counters
![Archer Queen](/clash-mini/res/img/units/troops/archer_queen.png)
![Royal Champion](/clash-mini/res/img/units/troops/royal_champion.png)
![Royal Recruit](/clash-mini/res/img/units/troops/royal_recruit.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Bowler](/clash-mini/res/img/units/troops/bowler.png)
![Musketeer](/clash-mini/res/img/units/troops/musketeer.png)
![Spear Goblin](/clash-mini/res/img/units/troops/spear_goblin.png)
![Archer](/clash-mini/res/img/units/troops/archer.png)
![Royal Champion](/clash-mini/res/img/units/troops/royal_champion.png)
![Royal Recruit](/clash-mini/res/img/units/troops/royal_recruit.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Bowler](/clash-mini/res/img/units/troops/bowler.png)
![Musketeer](/clash-mini/res/img/units/troops/musketeer.png)
![Spear Goblin](/clash-mini/res/img/units/troops/spear_goblin.png)
![Magic Archer](/clash-mini/res/img/units/troops/magic_archer.png)
![Royal Champion](/clash-mini/res/img/units/troops/royal_champion.png)
![Royal Recruit](/clash-mini/res/img/units/troops/royal_recruit.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Bowler](/clash-mini/res/img/units/troops/bowler.png)
![Musketeer](/clash-mini/res/img/units/troops/musketeer.png)
![Spear Goblin](/clash-mini/res/img/units/troops/spear_goblin.png)
Ine weakness to this deck is that it is very weak at dealing with minus that are far away but can still hit your minus in the back I normal use the bowler and spear goblin in the same row to fully elimite and get them low enough that the royal champion can finish them off the goal
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Royal Recruit](/clash-mini/res/img/units/troops/royal_recruit.png)
![Bowler](/clash-mini/res/img/units/troops/bowler.png)
![Royal Champion](/clash-mini/res/img/units/troops/royal_champion.png)
![Spear Goblin](/clash-mini/res/img/units/troops/spear_goblin.png)
![Musketeer](/clash-mini/res/img/units/troops/musketeer.png)
Created Jan 20, 2024 by ShieldingSeaFairy823919
![NOFF](/clash-mini/res/img/mini_creator_logo.png)
Advanced Deck Stats
Elixir Distribution
Deck Cost
Remaining Elixir
Upgrade Possibilities (Max per Minis by cost)
- 9
(Max) + 6 remaining elixir
6(Max) + 6 remaining elixir
About This Deck
The deck Royal recruit knight inf health was originally created on Jan 20, 2024 by ShieldingSeaFairy823919. This deck uses Royal Champion as the hero with Royal Recruit, Knight, Bowler, Musketeer, and Spear Goblin as the supporting units. This puts the total deck cost at 12, DPS at 8.4, and HP at 124.
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