Use the melee units to break enemy defense, and end with only distance units in the board
Deck
![Royal Champion](/clash-mini/res/img/units/troops/royal_champion.png)
![Bowler](/clash-mini/res/img/units/troops/bowler.png)
![Battle Healer](/clash-mini/res/img/units/troops/battle_healer.png)
![Golden Giant](/clash-mini/res/img/units/troops/golden_giant.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Mini P.E.K.K.A](/clash-mini/res/img/units/troops/mini_pekka.png)
Guide
Depending on the enemy units, spot your units to defense, and select the minis to attack in the first round. The Bowler is one the most important minis to help the Royal Champion, but, there're cases when is better use other minis.
Counters
![Wizard](/clash-mini/res/img/units/troops/wizard.png)
![Royal Champion](/clash-mini/res/img/units/troops/royal_champion.png)
![Bowler](/clash-mini/res/img/units/troops/bowler.png)
![Battle Healer](/clash-mini/res/img/units/troops/battle_healer.png)
![Golden Giant](/clash-mini/res/img/units/troops/golden_giant.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Mini P.E.K.K.A](/clash-mini/res/img/units/troops/mini_pekka.png)
Wizard can diminish the heal effect, but depending on your defense, it wouldn't be enough...
![Spear Goblin](/clash-mini/res/img/units/troops/spear_goblin.png)
![Royal Champion](/clash-mini/res/img/units/troops/royal_champion.png)
![Bowler](/clash-mini/res/img/units/troops/bowler.png)
![Mini P.E.K.K.A](/clash-mini/res/img/units/troops/mini_pekka.png)
This mostly work in the beginning of the match, try to guess the units position...
![Magic Archer](/clash-mini/res/img/units/troops/magic_archer.png)
![Royal Champion](/clash-mini/res/img/units/troops/royal_champion.png)
![Bowler](/clash-mini/res/img/units/troops/bowler.png)
![Battle Healer](/clash-mini/res/img/units/troops/battle_healer.png)
![Golden Giant](/clash-mini/res/img/units/troops/golden_giant.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Mini P.E.K.K.A](/clash-mini/res/img/units/troops/mini_pekka.png)
Remember this melee units position, because is the best to counter the magic archer if this is spotted in a normal spot...
![Mega Knight](/clash-mini/res/img/units/troops/mega_knight.png)
![Royal Champion](/clash-mini/res/img/units/troops/royal_champion.png)
![Bowler](/clash-mini/res/img/units/troops/bowler.png)
![Battle Healer](/clash-mini/res/img/units/troops/battle_healer.png)
![Golden Giant](/clash-mini/res/img/units/troops/golden_giant.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Mini P.E.K.K.A](/clash-mini/res/img/units/troops/mini_pekka.png)
The best counter for this deck, take care of the mini P.E.K.K.A so the super doesn't get nulled
![Mini P.E.K.K.A](/clash-mini/res/img/units/troops/mini_pekka.png)
![Battle Healer](/clash-mini/res/img/units/troops/battle_healer.png)
![Golden Giant](/clash-mini/res/img/units/troops/golden_giant.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Royal Champion](/clash-mini/res/img/units/troops/royal_champion.png)
![Bowler](/clash-mini/res/img/units/troops/bowler.png)
Created Jun 14, 2022 by Neil
![NOFF](/clash-mini/res/img/mini_creator_logo.png)
Advanced Deck Stats
Elixir Distribution
Deck Cost
Remaining Elixir
Upgrade Possibilities (Max per Minis by cost)
- 3
(Max) + 15 remaining elixir
73(Max) + 9 remaining elixir
About This Deck
The deck Royal Champion Wall Breaker was originally created on Jun 14, 2022 by Neil. This deck uses Royal Champion as the hero with Bowler, Battle Healer, Golden Giant, Knight, and Mini P.E.K.K.A as the supporting units. This puts the total deck cost at 15, DPS at 9.8, and HP at 165.
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