Easy wins
Deck
![Natureborn](/clash-mini/res/img/units/troops/natureborn.png)
![Electro Wizard](/clash-mini/res/img/units/troops/electro_wizard.png)
![Skeleton Guard](/clash-mini/res/img/units/troops/skeleton_guard.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Witch](/clash-mini/res/img/units/troops/witch.png)
Guide
Lose 2 rounds and upgrade the witch and e wiz and you will get free wins
Counters
![Grand Warden](/clash-mini/res/img/units/troops/grand_warden.png)
![Natureborn](/clash-mini/res/img/units/troops/natureborn.png)
![Electro Wizard](/clash-mini/res/img/units/troops/electro_wizard.png)
![Skeleton Guard](/clash-mini/res/img/units/troops/skeleton_guard.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Witch](/clash-mini/res/img/units/troops/witch.png)
![Royal Champion](/clash-mini/res/img/units/troops/royal_champion.png)
![Natureborn](/clash-mini/res/img/units/troops/natureborn.png)
![Electro Wizard](/clash-mini/res/img/units/troops/electro_wizard.png)
![Skeleton Guard](/clash-mini/res/img/units/troops/skeleton_guard.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Witch](/clash-mini/res/img/units/troops/witch.png)
![Monk](/clash-mini/res/img/units/troops/monk.png)
![Natureborn](/clash-mini/res/img/units/troops/natureborn.png)
![Electro Wizard](/clash-mini/res/img/units/troops/electro_wizard.png)
![Skeleton Guard](/clash-mini/res/img/units/troops/skeleton_guard.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Witch](/clash-mini/res/img/units/troops/witch.png)
![Countess](/clash-mini/res/img/units/troops/countess.png)
![Natureborn](/clash-mini/res/img/units/troops/natureborn.png)
![Electro Wizard](/clash-mini/res/img/units/troops/electro_wizard.png)
![Skeleton Guard](/clash-mini/res/img/units/troops/skeleton_guard.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Witch](/clash-mini/res/img/units/troops/witch.png)
![Skeleton King](/clash-mini/res/img/units/troops/skeleton_king.png)
![Natureborn](/clash-mini/res/img/units/troops/natureborn.png)
![Electro Wizard](/clash-mini/res/img/units/troops/electro_wizard.png)
![Skeleton Guard](/clash-mini/res/img/units/troops/skeleton_guard.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Witch](/clash-mini/res/img/units/troops/witch.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Skeleton Guard](/clash-mini/res/img/units/troops/skeleton_guard.png)
![Witch](/clash-mini/res/img/units/troops/witch.png)
![Electro Wizard](/clash-mini/res/img/units/troops/electro_wizard.png)
![Natureborn](/clash-mini/res/img/units/troops/natureborn.png)
Created Aug 15, 2023 by Thethunder
![NOFF](/clash-mini/res/img/mini_creator_logo.png)
Advanced Deck Stats
Elixir Distribution
Deck Cost
Remaining Elixir
Upgrade Possibilities (Max per Minis by cost)
- 9
(Max) + 5 remaining elixir
3(Max) + 14 remaining elixir
3(Max) + 11 remaining elixir
About This Deck
The deck Infinite stun was originally created on Aug 15, 2023 by Thethunder. This deck uses Natureborn as the hero with Archer, Electro Wizard, Skeleton Guard, Knight, and Witch as the supporting units. This puts the total deck cost at 13, DPS at 6.9, and HP at 121.
Be sure to support your favorite decks and creators by upvoting their builds, videos, and anything else they share that you find useful. Check out the profile page of Thethunder for more of their builds.
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