A high-damage, crowd-control build that uses stuns and explosive damage to control the battlefield.
Satchel Charge
Once activated, the next main attack also stuns enemies for 1.5 seconds.
Demolition
Adds +1600 damage to Mike's Super.
Damage
Deal 15% extra Damage when your Brawler is below 50% Health.
Shield
Gain extra 900 Health as a consumable Shield. The shield regenerates in 10 seconds, when at full health.
Guide
Best for Modes:
Bounty: Dynamike's burst damage can secure eliminations from a distance.
Heist: His explosives can deal significant damage to the enemy safe.
Siege: Use Dynamike's area damage to control the middle and clear enemy bots.
Works Well With:
Brawler Synergy:
Barley: Both have area denial capabilities, making it difficult for enemies to approach.
Nani: Nani can scout and deal damage while Dynamike provides area control.
Game Modes
Bounty
Dynamike's burst damage can secure eliminations from a distance.
Heist
His explosives can deal significant damage to the enemy safe.
Hot Zone
Use Dynamike's area damage to control zones and keep enemies at bay.
Works Well With
About This Build
This build, Explosive Ordnance, was created by FlyingWizard981461 on Aug 5, 2024. The build is for the Brawler, Dynamike, and uses the Satchel Charge gadget, Demolition star power, Damage gear, and Shield gear. To see more, you can go here to view the best Dynamike build and others.
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